In a game, there may be different points of spawning or generation of characters or items.There may also be spawning of enemies; In many games enemy spawming is unlimited, however, the main player (s) usually has a limited number of spawning (the so-called "lives" of the player).
Player spawning varies depending on the mechanisms of each game.It usually starts at the beginning of a round or after a player joins the game.
Meanwhile, respawning usually occurs after a player was killed or destroyed, that can happen immediately or after a while (time in seconds, next round, etc.)
Apparently the term was created by the company "id Software" during the development of the Doom game.
In fact games like Doom, Joust and Doom II include constantly respawning monsters, usually so that the player can continue playing, increase the difficulty of a game, force him to move, etc.The same thing happens in MMORPG games.
Depending on the game the respawning may be visible to the player (enemies appear d and nothing) or invisible.
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